product design College of Design
Product design student working on a white board with post-its to ideate design ideas.

Student Work

Car Concept Visualization

Concept Visualization

Students learn concept sketching and rapid visualization techniques with both traditional hand tools and contemporary digital tools.

Post it notes

User and Market Research

In studio, students learn to research methods to solve real problems by working with real users and clients.

computer drill

Computer Aided Design

Students are trained in a variety of 2D and 3D computer design software such as Solidworks, Keyshot, Adobe Photoshop, Adobe Illustrator. All students are also required to learn a programming language.


Prototyping and Model Making

Using a variety of tools and shop facilities including a 3D printing lab, students are able to develop fully functional prototypes that work and look like real products such as this portable nebulizer.

mobile phone

User Experience

As the future is becoming more digital and experience based, students are also trained in tools and methods related to designing for user experience and interaction which includes development of apps and interfaces


Presentation and Networking

All students are required to have a minimum of one industry internship prior to graduating and the program helps build both the students' portfolio and presentation skills.


Barry Kudrowitz,
Director of Graduate Studies for the
Product Design Graduate Minor


Barry Kudrowitz,
Assistant Professor and
Program Director


Contact Information

Undergraduate Student Services
12 McNeal Hall, 1985 Buford Ave., St. Paul, MN 55108
107 Rapson Hall, 89 Church Street SE, Minneapolis, MN 55455
P: 612-624-1717 | E:

General Information
P: 612-626-9068 | E:

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